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1. Legion subscription model - in General Discussions [original thread]
No, no monthly subscription on an FPS please. I get that it is going to be partially/mainly an MMO, but free to play models are doing very well now. The playerbase in DUST is shrinking because of how fanfest was handled and that DUST has a ways t...
- by Skylight Atoma - at 2014.07.27 18:08:00
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2. An fps that has had eve type mechanics since 2004 - in General Discussions [original thread]
As far as EVE attributes go, each skill has a primary and secondary attribute. The rate of SP for the trained skill is primary attribute+1/2*secondary attribute=SP/minute So if you have more perception and willpower you train those skills faster ...
- by Skylight Atoma - at 2014.07.22 07:21:00
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3. [Discussion] Statistics In Legion - in General Discussions [original thread]
There was another thread where lots of people brought this up (might be one of the stickied ones?) and a dev mentioned that they are looking at adding more stats, especially on the fitting window
- by Skylight Atoma - at 2014.07.20 11:25:00
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4. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
CCP Z wrote: Quick answers: - Of course the weapons were just put there for the purpose of the screenshot - We want to make it even easier to restock your fittings, so no back and forth between fitting and Market - Regarding the skill missing:...
- by Skylight Atoma - at 2014.06.24 22:00:00
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5. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
I agree that trolling should be limited as much as possible in high sec, but I don't know how effective a tagging system is going to be compared to just having FF off. There are pros to each side, though I feel like having FF off will end up what ...
- by Skylight Atoma - at 2014.06.22 09:35:00
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6. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
There is also the fact that drones will be harder in null compared to low, so the difficulty difference may change how pirating actually plays out on the field. The only real difference in EVE with low and null is low has faction guns in some pla...
- by Skylight Atoma - at 2014.06.22 05:19:00
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7. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
Ah, I thought this was going to apply to all game modes, not just salvaging. Even still I don't think it's necessary to "re-invent the wheel" so to speak. I do agree that FF off can lead to non-optimal habits and lazy gameplay, but it's not a bad...
- by Skylight Atoma - at 2014.06.21 18:49:00
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8. [Suggestion] Friendly Fire and Consequences in Legion - in General Discussions [original thread]
I'll try not to sound like the dude who says "this is bad and you should feel bad", but as Snake mentioned this isn't a good idea. From a lore perspective this wouldn't even work. CONCORD is already losing control of space from, how are they goin...
- by Skylight Atoma - at 2014.06.21 09:23:00
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9. [suggestion] to CCP Graphics department - immersion - in General Discussions [original thread]
Nice flashy graphics are nice, but be careful not to overdo crazy effects and lighting to the point where you can hardly see what's happening nearby (Mass Effect 3, i'm looking at you.) One thing that is very important to graphics and atmosphere ...
- by Skylight Atoma - at 2014.06.20 07:51:00
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10. Recognition of DUST vets in Legion - in General Discussions [original thread]
I would also like to have the option of having a name change for the transfer. Not that I don't like my name, but I may wish to change it for Legion.
- by Skylight Atoma - at 2014.06.17 04:47:00
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11. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Quote: You will have different contracts offered to you depending on your Dropsuit Meta Level. Basically, if you have 3 fittings with a 120, 200 and 350 Metalevel, you will have access to 3 different brackets where people will have the same Me...
- by Skylight Atoma - at 2014.06.10 22:34:00
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12. Sticky:[DISCUSSION] Project Legion Menu Discussion - in General Discussions [original thread]
I'll try not to repeat some things that have been said *Tooltips, tooltips everywhere. -Let players know the basic functions of menus, modules, suits, vehicles -basic overview of star systems in the star map (planet count and # of distrcts/plane...
- by Skylight Atoma - at 2014.06.10 10:48:00
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